Natural Selection 2
ls_hellevator v14b
กำลังแสดง 1-10 จาก 39 รายการ
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อัปเดต: 25 มี.ค. 2016 @ 12: 00pm

Republished to add the new workshop customization tag and compatibility

อัปเดต: 11 มี.ค. 2016 @ 6: 06pm

v14d

- Added vent colour highlights to the minimap

อัปเดต: 11 มี.ค. 2016 @ 3: 42pm

v14c

- Fixed the minimap alignment, had to recreate it using overview.exe

อัปเดต: 4 มี.ค. 2016 @ 1: 40pm

v14b

- Fixed the minimap_extends to be square on the X and Z axis, should align properly now

อัปเดต: 4 มี.ค. 2016 @ 1: 38pm

อัปเดต: 10 ม.ค. 2016 @ 8: 04am

v14

- Loading screens, now compatible with 16:10, 16:9 and 4:3 ratios

อัปเดต: 10 ม.ค. 2016 @ 7: 35am

v14

- Updated the loading screens and aligned the text blocks

อัปเดต: 8 ม.ค. 2016 @ 5: 25pm

v14

- Added a ls_armory and ls_alien_waypoint
- Added another alien ls_base_protector to the alien vent and pushed it further out of base
- Added more crates all over the place
- Added trash cans
- Added various "livid in" doodads (cups/tools/trash)
- Added two forklifts
- Changed the alien ls_base_protector dps from 50/s to 20/s
- Changed the ls_ammo_pile to ls_equip_pile
- Fixed a dev texture on the marine elevator shaft (bottom)
- Replaced the ls_meds_pile with props

อัปเดต: 8 ม.ค. 2016 @ 4: 52pm

อัปเดต: 7 ม.ค. 2016 @ 5: 46pm

v13

- Added a minimap_extends
- Fixed the alien base protector DPS it was still on 2/s and is now properly set up to use 50/s