Natural Selection 2
ls_hellevator v14b
1–10 из 39
< 1  2  3  4 >
Обновление: 25 мар. 2016 г. в 12:00

Republished to add the new workshop customization tag and compatibility

Обновление: 11 мар. 2016 г. в 18:06

v14d

- Added vent colour highlights to the minimap

Обновление: 11 мар. 2016 г. в 15:42

v14c

- Fixed the minimap alignment, had to recreate it using overview.exe

Обновление: 4 мар. 2016 г. в 13:40

v14b

- Fixed the minimap_extends to be square on the X and Z axis, should align properly now

Обновление: 4 мар. 2016 г. в 13:38

Обновление: 10 янв. 2016 г. в 8:04

v14

- Loading screens, now compatible with 16:10, 16:9 and 4:3 ratios

Обновление: 10 янв. 2016 г. в 7:35

v14

- Updated the loading screens and aligned the text blocks

Обновление: 8 янв. 2016 г. в 17:25

v14

- Added a ls_armory and ls_alien_waypoint
- Added another alien ls_base_protector to the alien vent and pushed it further out of base
- Added more crates all over the place
- Added trash cans
- Added various "livid in" doodads (cups/tools/trash)
- Added two forklifts
- Changed the alien ls_base_protector dps from 50/s to 20/s
- Changed the ls_ammo_pile to ls_equip_pile
- Fixed a dev texture on the marine elevator shaft (bottom)
- Replaced the ls_meds_pile with props

Обновление: 8 янв. 2016 г. в 16:52

Обновление: 7 янв. 2016 г. в 17:46

v13

- Added a minimap_extends
- Fixed the alien base protector DPS it was still on 2/s and is now properly set up to use 50/s