Killing Floor 2

Killing Floor 2

Subduction (Original)
Mostrando 1-4 de 4 aportaciones
Actualización: 2 MAR 2019 a las 14:06

Actualización: 16 MAY 2018 a las 13:26

Actualización: 23 ABR 2018 a las 9:43

Update Notes V 1.1
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- Optimised lighting across the whole map. Those of you who were experiencing FPS drops should hopefully see the most benefit from this.

- Increased the inital timers on the "Stand Your Ground" objectives before they start ticking down. This should account for the size of the map when heading to defend.

- Changed the majority of the black fog enemy spawn rooms to better show that the player cannot enter those area on first glance.

- Fixed some minor pathing issues for big Zeds.

- Added a navigation marker to each of the ingame maps! Now you can see where you are actually standing in relation to the map.

Actualización: 16 ABR 2018 a las 15:21