Killing Floor 2

Killing Floor 2

Subduction (Original)
Viser 1–4 av 4 bidrag
Oppdatering: 2. mars 2019 @ 14.06

Oppdatering: 16. mai 2018 @ 13.26

Oppdatering: 23. apr. 2018 @ 9.43

Update Notes V 1.1
---------------------------------------
- Optimised lighting across the whole map. Those of you who were experiencing FPS drops should hopefully see the most benefit from this.

- Increased the inital timers on the "Stand Your Ground" objectives before they start ticking down. This should account for the size of the map when heading to defend.

- Changed the majority of the black fog enemy spawn rooms to better show that the player cannot enter those area on first glance.

- Fixed some minor pathing issues for big Zeds.

- Added a navigation marker to each of the ingame maps! Now you can see where you are actually standing in relation to the map.

Oppdatering: 16. apr. 2018 @ 15.21