Killing Floor 2

Killing Floor 2

Subduction (Original)
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Update: Mar 2, 2019 @ 2:06pm

Update: May 16, 2018 @ 1:26pm

Update: Apr 23, 2018 @ 9:43am

Update Notes V 1.1
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- Optimised lighting across the whole map. Those of you who were experiencing FPS drops should hopefully see the most benefit from this.

- Increased the inital timers on the "Stand Your Ground" objectives before they start ticking down. This should account for the size of the map when heading to defend.

- Changed the majority of the black fog enemy spawn rooms to better show that the player cannot enter those area on first glance.

- Fixed some minor pathing issues for big Zeds.

- Added a navigation marker to each of the ingame maps! Now you can see where you are actually standing in relation to the map.

Update: Apr 16, 2018 @ 3:21pm