Stellaris
Expanded Starbases
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更新:2018年7月16日 @ 13時02分

Fixed Custom Office

更新:2018年7月15日 @ 14時48分

- New T6 Starbase Stellar Bastion, gives 12 module and 8 building slots, 24 platform slots, twice the hp and armor as a citadel, has 1 titan, 2 extra large, 4 large, 25 medium, 2 guided, 2 hanger, 10 point defense, 50 utility, and 3 auxiliary slots. Requires T5 technology of the same name, which requires Titans tech (for titan weapon), if you don't have Apocalypse, requires battleships instead (titan weapon slot will be empty without Apocalypse)
- Fallen Empire starbases upgraded to bastions
- Interstellar Customs Office, gives +8 energy, +2 society research. Can only be built in systems bordering a country with whom you have open borders. Requires Adaptive Bureaucracy
- Stellar Fortifications, gives +25% shields and armor, requires starbase fortification I
- Third starbase fortification tech, tier 5, gives +25% starbase hp

更新:2018年5月25日 @ 7時15分

Initial Upload

更新:2018年5月11日 @ 15時31分

Initial Upload

更新:2018年5月1日 @ 20時55分

Work around for citadels not having XL weapons. (not backwards compatible)

更新:2018年4月19日 @ 20時36分

Initial Upload

更新:2018年4月19日 @ 20時33分

1.0.2
- Hull Points restored to vanilla values
- Improved Structural Integrity gives +10% starbase hull points
- Two engineering techs that increase starbase hull points

更新:2018年4月14日 @ 17時22分

1.0.1
Additions:
- Atmospheric Manipulator, increases planet habitability by 10%, food production by 20%, requires terrestrial sculpting
- Synchronized Defenses gives +1 starbase capacity
- Basic starting flak cannons, intended for use in early starbases

Tweaks:
- Hanger Bay Module gives +1 point defense slot
- Improved Localization

更新:2018年4月12日 @ 19時07分

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更新:2018年4月12日 @ 19時04分

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