Surviving Mars

Surviving Mars

Extended Research Pack
Viser 1–10 av 15 bidrag
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Oppdatering: 4. des. 2018 @ 15.07

Updated the mod to support the latest game version.
All techs seem to be working fine.

Oppdatering: 3. des. 2018 @ 14.35

Updated the mod to support the latest game version.
All techs seem to be working fine.

Oppdatering: 1. des. 2018 @ 11.18

Updated the mod to support the latest game version.
All techs seem to be working fine.

Oppdatering: 29. nov. 2018 @ 15.12

Updated the mod to support the latest game version.
All techs seem to be working fine.

Oppdatering: 4. okt. 2018 @ 15.55

Fixed the AI Breakthrough Revealer to work on the latest game patch.

Oppdatering: 18. aug. 2018 @ 6.43

New tech released: Lights out

Oppdatering: 17. aug. 2018 @ 9.30

Updated the mod to support the latest game version.
All techs seem to be working fine.

Oppdatering: 3. juni 2018 @ 13.52

Fixed the technology 'AI Breakthrough Revealer' to work with the latest game update.

Oppdatering: 14. apr. 2018 @ 14.37

Fixed a load game issue that prevented 'Event Driven Architecture' to work properly.
Also decreased the minimum range of some technologies, so they can be researched earlier.

Oppdatering: 9. apr. 2018 @ 16.43

Adds new tech: Resupply Alternatives
Event Driven Architecture yields different amounts of research points based on the event type, and a notification will be shown detailing the reward.
Outsource Discount effect raised from 25% to 30%.