Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Age of Mythology Overhaul
正在显示第 1 - 9 项,共 9 项条目
更新于:2020 年 7 月 11 日 上午 4:29

Updated to version 2.8

更新于:2020 年 3 月 3 日 下午 9:59

Updated to 2.7 version.
Military buildings have new icons.
New units for additional civilisations, stats and costs have been changed.
Build limit removed for additional civilisations barracks.

更新于:2019 年 7 月 6 日 上午 2:24

Additional civilisations got new myth units and an age system
Building limits for units removed
Training time reduced

更新于:2019 年 2 月 6 日 上午 6:39

The Call of the gods tech (editor only) has been removed. It messes with the Norse AI for unknown reasons.

更新于:2019 年 1 月 9 日 下午 11:24

Animals have more appropriate sounds
Military units cannot directly target herdable animals
Siege weapons can be garrisoned in fort buildings
Military ships don't take population slots but have a build limit increasing with ages
Chinese scout has a wider line of sight
Priestesses and Priests of Set can also be recruited in Town center and Citadel center
Idle settlers are not counted as idle villagers
Indian villagers can build farms
Heroes and units from additional civilizations can now be garrisoned like standard units
Additional civillizations have new units and buildings

Resource capacity modified (before/after):
- Berry bushes: 100/250
- Wolf: 100/125
- Crowned crane: 100/150
- Lion/Tiger: 100/200
- Crocodile/Bear: 200/250
- Hippopotamus/Aurochs/Water buffalo/Walrus: 400/500
- Elephant: 750/1000

Sentry towers are available at archaic age
Balista towers shoot ballista projectiles
Fort buildings capacity increased from 10 to 20
Citadel center capacity increased from 20 to 25
You can research additional civilizations from the Citadel center
Statue of lightning has fundations when being built
Nubian outpost model changed
Statues and shrines moved back to main civilizations
Building options of villagers from additional civilizations modified:
- Statues and shrines removed
- Naval shipyard added

Halo of the sun increases Mirror Towers range and damage
Hunting dogs tech gives villagers a damage bonus against hunted animals
New kingdom (Osiris) tech removed from the temple

Most relics have new icons
Relics affect heroes as well as units from additional civilizations and some have their effect modified:
- Bow of Artemis increases archers damage instead of reducing costs
- Catoblepas Scales increases all resistances
- Fetters of Fenrir increases villagers damage bonus against huntable animals
Relic list modified

Druidess renamed to Völva
Indian units, techs and buildings have proper names
Added descriptions for most of the new units and techs

更新于:2018 年 8 月 25 日 上午 5:01

Fixed the bug with the techtree1.0 (campaign Fall of the trident)

更新于:2018 年 8 月 24 日 上午 4:51

Temple of the gods changes with civilization and can summon gods
Egyptian/Norse new recruitable heroes are now available in the original campaign
Aphrodite no longer sends hearts when she heals
Gods are no longer affected by age and armory upgrades
Druidess and rune wizards health and cost reduced
New projectiles for Aphrodite, Gaia and Nu Wa
Pharaoh heal range increase with ages

Additional civilizations available. You need to research the corresponding tech accessible in your town center at classical age:

Greeks: Romans
Egyptians: Nubians
Norse: Celts
Atlanteans: Amazons
Chinese: Indians

The settler will allow you to build the settlement from where you are able to train villagers, infantry, archers, cavalry and hero in limited numbers. These civilizations are totally standalone, which means they are not affected by nor affect the main civilization.

Statue of major god, shrine and statue of lightning can now be built only by citizens from these new civilizations. They are now available at classical, heroic and mythic age respectively.

更新于:2018 年 4 月 28 日 上午 11:44

New units:
- Priestess
- Priest of Set
- Druidess
- Rune Wizard

Fixed an error in the code for Jason
Isis can now convert
Set animals are no longer weakened
Priests heal and convert range now increase with ages
Gods are less resistant and deals less damage against myth units
Ballista is stronger against buildings
Portable ram is cheaper and less resistant to arrows
Portable ram and fire lance are no longer affected by draft horses
Onager range now affected by engineers

更新于:2018 年 3 月 31 日 上午 7:20

Initial release.