Battlezone: Combat Commander

Battlezone: Combat Commander

Aegeis All In One Pack
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Mis à jour le : 28 juil. 2018 à 20h40

very minor update, trying to figure out the AI still not using the correct MPI recycler.

Mis à jour le : 27 juil. 2018 à 23h53

Yeh yeh, I forgot to add the scion versions of stuff to the last update, so sue me!

Mis à jour le : 27 juil. 2018 à 23h19

Fixed THUG recycler to build the Rocket Rover vehicle, oversight on my part. Added a non thug recycler for IA mode, duh! Tweaked my basic Rocket Tower to be more effective, I hope.

Mis à jour le : 27 juil. 2018 à 0h52

Still troubleshooting why svar12 does not seem to work for MPI, also commented out svar9, doesn't seem to be needed. Made some changes to the PL stab Bulldog and how it uses Splinter, hopefully they stop being damaged by friendly fire.

Mis à jour le : 26 juil. 2018 à 21h55

Added missing fvrecy_aegc. Maybe now MPI will use the appropriate recycler when using my AIP.

Mis à jour le : 26 juil. 2018 à 0h52

Fixed the build requirements errors in all my AIP versions. It looks like i was trying to build stock APC's without having the training facility built.

Mis à jour le : 25 juil. 2018 à 11h10

added svar12 to all MPI maps. Tweaked Aegeis AIP level 1.

Mis à jour le : 24 juil. 2018 à 18h12

Updated Greenheart assets: ISDF/Scion comm vehicles; Scion FURY Flier. Added to the ISDF and Scion build trees the Heavy Turret and Heavy Guardian, has quad assault guns.

Mis à jour le : 20 juil. 2018 à 23h20

Corrected mistake in Aegeis AIP level 3, called out wrong scavenger upgrade to be built.

Mis à jour le : 20 juil. 2018 à 21h52

Added missing items from the ISDF and Scion build trees, including the Thug recycler build trees.