Battlezone: Combat Commander

Battlezone: Combat Commander

Aegeis All In One Pack
Showing 191-200 of 366 entries
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Update: Jul 28, 2018 @ 8:40pm

very minor update, trying to figure out the AI still not using the correct MPI recycler.

Update: Jul 27, 2018 @ 11:53pm

Yeh yeh, I forgot to add the scion versions of stuff to the last update, so sue me!

Update: Jul 27, 2018 @ 11:19pm

Fixed THUG recycler to build the Rocket Rover vehicle, oversight on my part. Added a non thug recycler for IA mode, duh! Tweaked my basic Rocket Tower to be more effective, I hope.

Update: Jul 27, 2018 @ 12:52am

Still troubleshooting why svar12 does not seem to work for MPI, also commented out svar9, doesn't seem to be needed. Made some changes to the PL stab Bulldog and how it uses Splinter, hopefully they stop being damaged by friendly fire.

Update: Jul 26, 2018 @ 9:55pm

Added missing fvrecy_aegc. Maybe now MPI will use the appropriate recycler when using my AIP.

Update: Jul 26, 2018 @ 12:52am

Fixed the build requirements errors in all my AIP versions. It looks like i was trying to build stock APC's without having the training facility built.

Update: Jul 25, 2018 @ 11:10am

added svar12 to all MPI maps. Tweaked Aegeis AIP level 1.

Update: Jul 24, 2018 @ 6:12pm

Updated Greenheart assets: ISDF/Scion comm vehicles; Scion FURY Flier. Added to the ISDF and Scion build trees the Heavy Turret and Heavy Guardian, has quad assault guns.

Update: Jul 20, 2018 @ 11:20pm

Corrected mistake in Aegeis AIP level 3, called out wrong scavenger upgrade to be built.

Update: Jul 20, 2018 @ 9:52pm

Added missing items from the ISDF and Scion build trees, including the Thug recycler build trees.