Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Serious RPG (Gamemodes)
Viser 11-19 af 19 forekomster
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Opdatering: 18. maj 2018 kl. 6:33

Fixed a major mistake which was causing the mod to not function properly in multiplayer if the level has a starting cutscene.

Opdatering: 19. apr. 2018 kl. 4:46

Opdatering: 17. apr. 2018 kl. 11:14

Opdatering: 28. mar. 2018 kl. 2:28

Update released:

  • you can now configure which affixes can appear on elite enemies and which cannot in one of the hidden menu options;
  • made elite enemies orange coloring a bit less intense, as they now also have affix icons above head to stand out;

Opdatering: 21. mar. 2018 kl. 21:24

Hotfixes for some affixes:
Vortex:

  • now monster can cast Vortex only if it hasn't been damaged in the last few seconds;
Teleporting:
  • now monster can Teleport only if it hasn't been damaged in the last few seconds;
  • monster now teleports in front of the player (as opposed to the side from which it was coming at player before);
  • monster stops moving a split second before teleporting, and the "disoriented" time after teleporting has been increased from 0.5s to 1s;
  • teleporting sound now travels with monster, so you can still hear it if monster teleported from far away;
  • monster now cannot teleport to you from any distance, it has to be (relatively) close;

Opdatering: 21. mar. 2018 kl. 7:15

Major update! Serious RPG v1.1 released!
Key points:
1) You need to start a level fresh to have updated version. If you load a game saved with old version, mod will break after you finish the level and start the next one.
2) Reworked resistances system a bit to be more straightforward;
3) Completely reworked Rare enemies into Elite enemies!
Read more detailed description of the changes here:
https://pastebin.com/JfksHQgS

Opdatering: 16. mar. 2018 kl. 9:42

Opdatering: 14. mar. 2018 kl. 22:23

Opdatering: 13. mar. 2018 kl. 8:36