Battlezone: Combat Commander

Battlezone: Combat Commander

Vet Strategy Recycler Variant (VSR)
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更新于:2020 年 5 月 10 日 上午 7:13

-Gravey: Added 1 new map to VSR (Flooded)
-Mortarion: Added 1 new map to VSR (Power Struggle)
-Blue Banana: Adapted 1 map from BZ98 to BZCC (BZ1 Moon)

更新于:2020 年 5 月 4 日 下午 12:17

-Optimized Mortarion's Wasteland map to decrease file size; the playable areas of these maps did not change
-Vearie's map selector works again, instant action/repeat maps removed
-Removed jChat from VSR - you can download jChat for Newkeys by subscribing to the addon mod in BZCC Workshop
-Camera Pods now have perfect radar (range is 500 meters for some reason)
-Added missing path points to a few maps (Mirador, FFA: Mid-Low)
-Gravey: Converted 2 maps from ZST to BZCC (Golden Sun, DC)
-Gravey: Made Cyber's Curiosity map more symmetrical
-Darkened the lighting on Oasis (requested by Gravey)
-Mortarion: Added 1 new map to VSR (FFA: Face-Off [2 teams vs 2 teams])
-Jayden: Updated Hadean Krahanos model for BZCC
-General BlackDragon: Missing icons for Hadean units fixed

更新于:2020 年 4 月 6 日 下午 2:11

-General BlackDragon: Scion Dower now has the correct collision mesh
-General BlackDragon: Fix for ISDF Service Bay not having a texture
-Rearranged order of assets so VSR will check VSR files first, and then check for asset packs (look for problems)

更新于:2020 年 4 月 5 日 下午 4:43

-Fixed the error message regarding ibbombcpu_vsr and ivbombcpu_vsr at the start of MPI games
-General BlackDragon: Turrets can no longer shoot straight down at mines placed underneath them
-Herp McDerperson: Hadean AI Empty Scouts can no longer paint enemies
-Gravey: Updated several maps for aesthetics and/or playability (Cracked, BottleNeck, Reflex, Rendon, Tempest, Hound)
-Gravey: Rebalanced loose scrap on several maps to help prevent "snowball games" (Amino, Ancient Hills, Barren, Bowl, Dedux, Mayhem, Mesa, Quagmire, Red Slope, IceAge, Prodigy, Ravine, Sahara)
-Jayden: Updated Hadean Hedoux, Xerrakis, and Atlas models for BZCC
-General BlackDragon: VSR now uses GBD's "Improved Model" packs...some improvements:
>ISDF: AI will actually hit ISDF extractor when they shoot at it, eagle removed from ISDF Scout, and some other things
>Scion: Drone special hardpoint moved to the center of the scout like in 1.3, Antenna & Overseer Array collision mesh added (you can now shoot through the hologram on the inside...)
-General BlackDragon: Fixed broken lightning bolt animation for Hadean Xyr Tower
-General BlackDragon: Added dust and engine glow effects to Hadean units
-Gravey: Added 1 new map to BZCC (Impact)
-Converted 2 maps from ZST to BZCC (Royal Stadium, Mirador)

更新于:2020 年 3 月 14 日 上午 11:47

-(Jayden) Updated Hadean Zeus model for BZCC

更新于:2020 年 3 月 10 日 下午 3:47

-New map "Cracked" from Release 77 is NOW playable
-(Jayden) Updated Hadean Xares model for BZCC
-(General BlackDragon) Cleaned up some files in the VSR directory

更新于:2020 年 3 月 3 日 下午 3:46

-New map "Cracked" from Release 77 is now playable

更新于:2020 年 3 月 2 日 下午 6:05

-(Gravey) Added 1 new map to VSR (Cracked)
-(Jayden) Updated Hadean Procreator & Locust models
-(General BlackDragon) Updated AI Bombers so they will go to appropriate Bomber Bay
-(General BlackDragon) Gave Hadean Gun Towers a recoil animation

更新于:2020 年 2 月 17 日 下午 5:02

-Improved Day Wrecker is now active in all VSR settings
-Experimental variant of Hornet Rocket will now lock on at 250m as opposed to 400m
-Removed the graphically enhanced versions of ISDF Pulse and Minigun from the Experimental variant of BZCC - these are unnecessary in BZCC

更新于:2020 年 2 月 12 日 下午 4:36

-Day Wrecker will drop 3x faster and has 2x armor from the EXPERIMENTAL ISDF Bomber; can be added to Standard if people like it
-Fixed a bug where the Bomber could not be passed without blowing up (commented out a line that GBD added to try to fix Bomber going to the wrong base)