Battlezone: Combat Commander

Battlezone: Combat Commander

Vet Strategy Recycler Variant (VSR)
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更新于:2018 年 4 月 19 日 下午 6:02

-Shell map pictures were not visible in Release 7 or Release 8... now they are

更新于:2018 年 4 月 19 日 下午 5:38

-Quick fix for Supply Lanes!

更新于:2018 年 4 月 19 日 下午 5:30

-Shell map pictures are now actual top-down images of the map rather than the game-generated shell map picture (old images are still in the folder in case it is decided that the new ones are bad)
-1 map converted from 1.3 to BZCC (Supply Lanes)
-2 NEW maps added (Two Hills and ScionCentral) created by ExE
-Various fixes on a few already-converted maps

更新于:2018 年 4 月 9 日 下午 3:29

-More maps converted from 1.3 to BZCC (Echelon, Europa, Haven, Ice Age, Terron) by ExE
-1 new map added (with 2 versions) created by ExE

A special thanks to ExE for heading up the map conversions for this release!

更新于:2018 年 3 月 30 日 上午 9:06

-4 more maps converted from 1.3 to BZCC (Strat Arena, Middle Wars, Hilo Blues, Ridges)
-More map enhancements on existing maps (pool colors match better, texture errors fixed, etc.)

A special thanks to ExE for helping with the conversion of maps!

更新于:2018 年 3 月 18 日 下午 6:41

-Aegeis's map pack works now! Also, more maps will be added from him!
-More map enhancements to look more like the 1.3 "originals" (also fixed missing pool on Sinister...)
-2 more maps converted from 1.3 to BZCC (Hi-Mid-Low & Ancient Hills)

更新于:2018 年 3 月 15 日 下午 5:13

-Converted 5 more maps to BZCC from 1.3 (Thanks Bladicus!)
-Fixed several maps from Release 2 to look more like the 1.3 version (and fixed Egypt spelling...)
-Fixed the error message that happens while modifying Scion craft in the Recycler or Forge
-Testing the inclusion of other map packs in VSR (Aegeis is allowing use of his map pack... expect this to be included in the next few releases!)

更新于:2018 年 3 月 12 日 下午 6:10

-Converted 11 maps from 1.3 to BZCC: Adjusted sky, terrain color, and terrain textures (if there was a problem) in order to look good in the new game. BZCC's terrain colors mainly come from the texture set, so generally, for a start, colors had to be completely removed from maps.

更新于:2018 年 3 月 9 日 下午 8:06

Initial release!

Specific alterations to 1.3's VSR to allow use in BZCC are listed in VSR -> VSR Documents -> Feared_1 Comments.txt