RimWorld
Better Infestations 1.4
Mostrando 31-40 de 61 aportaciones
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Actualización: 26 JUL 2019 a las 9:11

Added 'max queen per infestation' mod setting

Actualización: 28 JUN 2019 a las 17:02

Lowered chance of insects going into assault mode from attacking them.
Added texture folder path to avoid texture conflicts.

Actualización: 4 JUN 2019 a las 21:01

Increased egg maintenance time so bugs have longer time to get to them
Added new Lord toils for the bugs:
Attacking an insect has chance to make all the insects of its Lord (Hive) to attack the player pawns for a limited time
Attacking the queen directly causes them to go into assault colony mode, attacking player pawns and player owned buildings for a limited time

Actualización: 3 JUN 2019 a las 15:52

Fixed Deep Drill Infestation from mod not firing correctly because of path finding bug

Actualización: 28 MAY 2019 a las 16:42

Fixed sleepy bugs that cant reach their hive or queen not sleeping on the spot.
Changed breaching code for sapper jobs for efficiency.
Added more depth to the Food Infestation incident. Now if you fail to kill the initial tunnelers and they make it back to their hive, the entire hive becomes aware of the colony as a good place to scavenge for food.

Actualización: 27 MAY 2019 a las 10:36

Added tooltips to mod settings
Added additional parameter points setting for deep drill infestations

Actualización: 26 MAY 2019 a las 13:35

Added some patch conditional checks to remove duplicate thingclass on insect animals.
As long as this mod is loaded after other mods that do their own patching this will override for bugs

What this fix does is simply stops those errors you would get popping up in the console when the game starts

Actualización: 25 MAY 2019 a las 23:34

Removed spawning code of 4-5 megascarabs joining the queen in infestations
Added maintenance to eggs and maintenance jobs for insects
Tweaked stats for Queens regarding armor, attack, and health

Actualización: 16 MAY 2019 a las 16:54

Added mod setting to adjust max parameter points for spawning additional bugs in the incidents, more points = more bugs

Actualización: 15 MAY 2019 a las 19:27

Fixed error when incidents activate without having the new insect factions in current gameworld
(would happen if you added mod after creating a world)