RimWorld
Better Infestations 1.4
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Mis à jour le : 26 juil. 2019 à 9h11

Added 'max queen per infestation' mod setting

Mis à jour le : 28 juin 2019 à 17h02

Lowered chance of insects going into assault mode from attacking them.
Added texture folder path to avoid texture conflicts.

Mis à jour le : 4 juin 2019 à 21h01

Increased egg maintenance time so bugs have longer time to get to them
Added new Lord toils for the bugs:
Attacking an insect has chance to make all the insects of its Lord (Hive) to attack the player pawns for a limited time
Attacking the queen directly causes them to go into assault colony mode, attacking player pawns and player owned buildings for a limited time

Mis à jour le : 3 juin 2019 à 15h52

Fixed Deep Drill Infestation from mod not firing correctly because of path finding bug

Mis à jour le : 28 mai 2019 à 16h42

Fixed sleepy bugs that cant reach their hive or queen not sleeping on the spot.
Changed breaching code for sapper jobs for efficiency.
Added more depth to the Food Infestation incident. Now if you fail to kill the initial tunnelers and they make it back to their hive, the entire hive becomes aware of the colony as a good place to scavenge for food.

Mis à jour le : 27 mai 2019 à 10h36

Added tooltips to mod settings
Added additional parameter points setting for deep drill infestations

Mis à jour le : 26 mai 2019 à 13h35

Added some patch conditional checks to remove duplicate thingclass on insect animals.
As long as this mod is loaded after other mods that do their own patching this will override for bugs

What this fix does is simply stops those errors you would get popping up in the console when the game starts

Mis à jour le : 25 mai 2019 à 23h34

Removed spawning code of 4-5 megascarabs joining the queen in infestations
Added maintenance to eggs and maintenance jobs for insects
Tweaked stats for Queens regarding armor, attack, and health

Mis à jour le : 16 mai 2019 à 16h54

Added mod setting to adjust max parameter points for spawning additional bugs in the incidents, more points = more bugs

Mis à jour le : 15 mai 2019 à 19h27

Fixed error when incidents activate without having the new insect factions in current gameworld
(would happen if you added mod after creating a world)