Sid Meier's Civilization VI

Sid Meier's Civilization VI

Loyal Capitals
Ergebnisse 1–5 von 5
Update: 15. Nov. 2020 um 23:28

Update Version 2.1
-Loyal Capitals is now an advanced setup menu option, so you can turn it on or off like a game mode when you start a new game, without having to change your active mods

Bug Fixes:
-Removed overlapping requirement sets that were causing a database error
-Higher load order for mod files
-Changed the mod to "Affects Saved Games"

Update: 4. Feb. 2020 um 10:11

Update Version 2.0
-Rewrote mod in SQL for compatibility

Update: 14. Feb. 2019 um 1:04

-Updated for Gathering Storm. Added criteria to the modinfo file to prevent mod manager errors.

Update: 20. Feb. 2018 um 16:34

-Fixed the loyalty buff to only affect the capital and not all the player's cities. See my Loyalty Disabled mod for the old version

Update: 18. Feb. 2018 um 23:26

-Initial release