Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-AirAssault1
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 5 ม.ค. 2020 @ 12: 50pm

-fixed some stones
-tryed to fix lag again
-new lightbuilded

อัปเดต: 19 ส.ค. 2018 @ 9: 12am

อัปเดต: 2 มิ.ย. 2018 @ 8: 14am

-fixed stones to land on
-made invisible much of the not needed terrain in order to get better performance
-draw distance lower for trees

อัปเดต: 30 เม.ย. 2018 @ 6: 26pm

-capture times longer
-less tickets by 50 both teams
-add more big stones also some may to land on for closer spwans near E
-add more bushes
-added more cover for NVA at C + D littel on E
-less trees
-new water "my hope for better performance"
-some more open space for better landing behind B
-less long tunnels at spawn for NVA (last spawn)
-fixed some grass

อัปเดต: 9 มี.ค. 2018 @ 3: 35pm

-fix for 1.06 update

อัปเดต: 22 ก.พ. 2018 @ 7: 52pm

-played with the light
-tryed to fix performance issuse

อัปเดต: 18 ก.พ. 2018 @ 9: 06am

-switched the sky to lao vally sky
-set higher distance tesselation
-set draw distance
-set all possible to ignore for net relevancy checking

อัปเดต: 13 ก.พ. 2018 @ 4: 04pm

-add more stuff in the woods
-add more stones
-add details (still needs more)

-tryed to fix ping problem need confirmation
-lower the tree volumes in the air corridor (no more holes i hope)
-lower the hills in the air corridor

-VC AA resupply 5 min

อัปเดต: 9 ก.พ. 2018 @ 11: 29am

Update note: 9.2.18

- add more grass
- add more stones
- fix billbord tree volumen
- fix some grass around D
- fix some stones
- worked on lightning (abit)

อัปเดต: 4 ก.พ. 2018 @ 7: 21am

Update note: 4.2.18

- fix some distanceculling