Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-AirAssault1
Viser 1–10 av 11 bidrag
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Oppdatering: 5. jan. 2020 @ 12.50

-fixed some stones
-tryed to fix lag again
-new lightbuilded

Oppdatering: 19. aug. 2018 @ 9.12

Oppdatering: 2. juni 2018 @ 8.14

-fixed stones to land on
-made invisible much of the not needed terrain in order to get better performance
-draw distance lower for trees

Oppdatering: 30. apr. 2018 @ 18.26

-capture times longer
-less tickets by 50 both teams
-add more big stones also some may to land on for closer spwans near E
-add more bushes
-added more cover for NVA at C + D littel on E
-less trees
-new water "my hope for better performance"
-some more open space for better landing behind B
-less long tunnels at spawn for NVA (last spawn)
-fixed some grass

Oppdatering: 9. mars 2018 @ 15.35

-fix for 1.06 update

Oppdatering: 22. feb. 2018 @ 19.52

-played with the light
-tryed to fix performance issuse

Oppdatering: 18. feb. 2018 @ 9.06

-switched the sky to lao vally sky
-set higher distance tesselation
-set draw distance
-set all possible to ignore for net relevancy checking

Oppdatering: 13. feb. 2018 @ 16.04

-add more stuff in the woods
-add more stones
-add details (still needs more)

-tryed to fix ping problem need confirmation
-lower the tree volumes in the air corridor (no more holes i hope)
-lower the hills in the air corridor

-VC AA resupply 5 min

Oppdatering: 9. feb. 2018 @ 11.29

Update note: 9.2.18

- add more grass
- add more stones
- fix billbord tree volumen
- fix some grass around D
- fix some stones
- worked on lightning (abit)

Oppdatering: 4. feb. 2018 @ 7.21

Update note: 4.2.18

- fix some distanceculling