Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-AirAssault1
Näytetään 1–10 / 11
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Päivitys: 5.1.2020 klo 12.50

-fixed some stones
-tryed to fix lag again
-new lightbuilded

Päivitys: 19.8.2018 klo 9.12

Päivitys: 2.6.2018 klo 8.14

-fixed stones to land on
-made invisible much of the not needed terrain in order to get better performance
-draw distance lower for trees

Päivitys: 30.4.2018 klo 18.26

-capture times longer
-less tickets by 50 both teams
-add more big stones also some may to land on for closer spwans near E
-add more bushes
-added more cover for NVA at C + D littel on E
-less trees
-new water "my hope for better performance"
-some more open space for better landing behind B
-less long tunnels at spawn for NVA (last spawn)
-fixed some grass

Päivitys: 9.3.2018 klo 15.35

-fix for 1.06 update

Päivitys: 22.2.2018 klo 19.52

-played with the light
-tryed to fix performance issuse

Päivitys: 18.2.2018 klo 9.06

-switched the sky to lao vally sky
-set higher distance tesselation
-set draw distance
-set all possible to ignore for net relevancy checking

Päivitys: 13.2.2018 klo 16.04

-add more stuff in the woods
-add more stones
-add details (still needs more)

-tryed to fix ping problem need confirmation
-lower the tree volumes in the air corridor (no more holes i hope)
-lower the hills in the air corridor

-VC AA resupply 5 min

Päivitys: 9.2.2018 klo 11.29

Update note: 9.2.18

- add more grass
- add more stones
- fix billbord tree volumen
- fix some grass around D
- fix some stones
- worked on lightning (abit)

Päivitys: 4.2.2018 klo 7.21

Update note: 4.2.18

- fix some distanceculling