RimWorld
Pick Up And Haul
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Обновление: 1 мар. 2018 г. в 3:13

[Auto-generated text]: Update on 3/1/2018 12:13:18 PM.

Removal of hardcoded checks against Simple sidearms - now 100% compatible.

Check for storage space before hauling additional items. Should increase compatibility with Extended Storage in particular.

Обновление: 17 фев. 2018 г. в 10:47

[Auto-generated text]: Update on 2/17/2018 7:47:12 PM.

CE Compatibility + Haul Urgently synergy

Обновление: 7 фев. 2018 г. в 13:34

[Auto-generated text]: Update on 2/7/2018 10:34:49 PM.

Quick update to fix lionsilverwolf's issue with Racc (and probably other) races.

Обновление: 7 фев. 2018 г. в 4:17

[Auto-generated text]: Update on 2/7/2018 1:17:41 PM.

Stockpiles seamlessly merge in and out of inventory.

Обновление: 4 фев. 2018 г. в 9:58

[Auto-generated text]: Update on 2/4/2018 6:58:08 PM.

Обновление: 3 фев. 2018 г. в 13:17

It's now possible to kill Wandering Caravans.
Fixed a nasty bug with ridiculously long queues.
Bit of a code cleanup.
Reduced stack fragmentation caused by picking up partial stacks when the colonist could've picked up more.

Обновление: 2 фев. 2018 г. в 10:17

retroactive working fix for ghosts. Doesn't just prevent, clears out old.
fix for NRE when hauling to full stockpile.
null checks everywhere.

Обновление: 1 фев. 2018 г. в 23:41

[Auto-generated text]: Update on 2/2/2018 8:40:57 AM.

Обновление: 1 фев. 2018 г. в 13:20

Colonists will now quickly unload if they have items that are about to rot.

Colonists will no longer try to haul ghost items.

Various other fixes, notably with the tweener, heavy items and a bunch of others.

Обновление: 1 фев. 2018 г. в 11:37

[Auto-generated text]: Update on 2/1/2018 8:36:54 PM.