RimWorld
Pick Up And Haul
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Actualización: 1 MAR 2018 a las 3:13 a. m.

[Auto-generated text]: Update on 3/1/2018 12:13:18 PM.

Removal of hardcoded checks against Simple sidearms - now 100% compatible.

Check for storage space before hauling additional items. Should increase compatibility with Extended Storage in particular.

Actualización: 17 FEB 2018 a las 10:47 a. m.

[Auto-generated text]: Update on 2/17/2018 7:47:12 PM.

CE Compatibility + Haul Urgently synergy

Actualización: 7 FEB 2018 a las 1:34 p. m.

[Auto-generated text]: Update on 2/7/2018 10:34:49 PM.

Quick update to fix lionsilverwolf's issue with Racc (and probably other) races.

Actualización: 7 FEB 2018 a las 4:17 a. m.

[Auto-generated text]: Update on 2/7/2018 1:17:41 PM.

Stockpiles seamlessly merge in and out of inventory.

Actualización: 4 FEB 2018 a las 9:58 a. m.

[Auto-generated text]: Update on 2/4/2018 6:58:08 PM.

Actualización: 3 FEB 2018 a las 1:17 p. m.

It's now possible to kill Wandering Caravans.
Fixed a nasty bug with ridiculously long queues.
Bit of a code cleanup.
Reduced stack fragmentation caused by picking up partial stacks when the colonist could've picked up more.

Actualización: 2 FEB 2018 a las 10:17 a. m.

retroactive working fix for ghosts. Doesn't just prevent, clears out old.
fix for NRE when hauling to full stockpile.
null checks everywhere.

Actualización: 1 FEB 2018 a las 11:41 p. m.

[Auto-generated text]: Update on 2/2/2018 8:40:57 AM.

Actualización: 1 FEB 2018 a las 1:20 p. m.

Colonists will now quickly unload if they have items that are about to rot.

Colonists will no longer try to haul ghost items.

Various other fixes, notably with the tweener, heavy items and a bunch of others.

Actualización: 1 FEB 2018 a las 11:37 a. m.

[Auto-generated text]: Update on 2/1/2018 8:36:54 PM.