American Truck Simulator

American Truck Simulator

Real Traffic Density ATS
Ergebnisse 51–60 von 72
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Update: 21. Jun. 2019 um 12:52

changelog v.1.35.e
-reduced slow vehicles to minimum on normal roads
-incresed slow on forest/farm roads
-reduced max_count for overal vehicles (density not affected)

Update: 13. Jun. 2019 um 12:00

changelog v.1.35.d
-tweaked interior sound volume

Update: 12. Jun. 2019 um 13:20

Update: 10. Jun. 2019 um 17:27

changelog v1.35.c
-update for game version 1.35
-banned slow vehicles from freeways
-increased safety factor to reduce Ai accidents

Update: 17. Apr. 2019 um 12:12

changelog v1.34.b
-added a few rules to increase safety and reduce accidents
-added sound tweaks; this updates is rather relevant for fans of my Real Ai traffic engine sounds

Update: 9. Feb. 2019 um 6:56

changelog v1.34.a
-adaptation for game version 1.34

Update: 18. Dez. 2018 um 10:32

changelog v1.33.b
-reverted low frequency values to previous version to bring back missing police and possibly emergency vehicles

Update: 14. Dez. 2018 um 14:13

changelogv1.33.a
-adaptation to 1.33 game version
-fixed lights issue genereting fines during the day
-fixed possible entrance of Ai to companies and private properties
-Ai vehicles have now only real colors
-reduced number of trucks in cities
-some other tweaks of classic & sport cars and for doubles
-support for Mr larrington's multiples trailers, my mod has higher priority

Update: 12. Okt. 2018 um 10:33

changelog v1.32 c
-reduced tram spawn; trains remain at default spawn rate
-reduced remove distance values for a more packed density around the player

Update: 19. Sep. 2018 um 16:50

-added support for using motorcycles, sport and classic cars as seaparate types of vehicles (details in my thread on scs forum)
-slightly adjusted spawn numbers