Garry's Mod

Garry's Mod

Tyrant SNPC[Resident Evil]
Viser 1–9 av 9 bidrag
Oppdatering: 16. sep. 2020 @ 8.05

-Fixed targeting.

Oppdatering: 6. sep. 2020 @ 8.47

-Now he can fight with nextbots!
-Fixed few issues.

Oppdatering: 9. des. 2017 @ 2.12

-Console commands can't be broken now.
-Tyrant now ignore "bullseye_strider_focus".
-Fixed tyrant "ghost" playing phase change after death.
-Color of player ragdoll created by grab attack will be correctly now. Thanx to TFA.

Oppdatering: 30. nov. 2017 @ 7.15

-Fixed phase 2 unlimited transformation in same phase.
-Fixed damage timers for some phase 2 attacks.
-Little changed jump attack formula.
-Added console command "re_npc_tyrant_damage_multiplier" to control tyrant damage.
-Changed damage for some phase 1 and 2 attacks.

Oppdatering: 28. nov. 2017 @ 5.38

-Fixed chase behavior when can't move to enemy.

Oppdatering: 27. nov. 2017 @ 10.02

-Fixed head defence too big (wrong called convar, so i changed name of it).

Oppdatering: 27. nov. 2017 @ 9.39

-Fixed one thing.

Oppdatering: 27. nov. 2017 @ 9.28

-Added console commands.
-Fixed player ragdoll duplication on grab attack.
-Nerfed protection.

Oppdatering: 19. nov. 2017 @ 10.02