Garry's Mod
Tyrant SNPC[Resident Evil]
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 16 set 2020, 8:05

-Fixed targeting.

Aggiornamento: 6 set 2020, 8:47

-Now he can fight with nextbots!
-Fixed few issues.

Aggiornamento: 9 dic 2017, 2:12

-Console commands can't be broken now.
-Tyrant now ignore "bullseye_strider_focus".
-Fixed tyrant "ghost" playing phase change after death.
-Color of player ragdoll created by grab attack will be correctly now. Thanx to TFA.

Aggiornamento: 30 nov 2017, 7:15

-Fixed phase 2 unlimited transformation in same phase.
-Fixed damage timers for some phase 2 attacks.
-Little changed jump attack formula.
-Added console command "re_npc_tyrant_damage_multiplier" to control tyrant damage.
-Changed damage for some phase 1 and 2 attacks.

Aggiornamento: 28 nov 2017, 5:38

-Fixed chase behavior when can't move to enemy.

Aggiornamento: 27 nov 2017, 10:02

-Fixed head defence too big (wrong called convar, so i changed name of it).

Aggiornamento: 27 nov 2017, 9:39

-Fixed one thing.

Aggiornamento: 27 nov 2017, 9:28

-Added console commands.
-Fixed player ragdoll duplication on grab attack.
-Nerfed protection.

Aggiornamento: 19 nov 2017, 10:02