Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-JungleRaid
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更新于:2018 年 9 月 7 日 下午 8:46

更新于:2018 年 8 月 19 日 上午 1:29

更新于:2018 年 8 月 10 日 下午 1:44

更新于:2018 年 7 月 30 日 下午 12:36

更新于:2018 年 6 月 11 日 下午 6:49

更新于:2018 年 6 月 7 日 下午 5:18

Changes:
- LARGE Framerate gains due to optimization!
- Streamlined the Kismet code of certain map features
- Added very distant subtle mountains for eye-candy for the helicopter pilot.
- A Objective cap time changed from 20s to 15s
- Map playable boundary slightly adjusted
- Canvas mesh collision models were removed (Why have them?)
- Players can now crawl through the ricefield near the Fish Hatchery Objective
- Fixed a crate that was sticking through a guard rail.
- Fixed the weird sound glitch that was introduced in the last patch with the F4 Phantom Sound
- Tentatively fixed the Cave echo sound glitch that would still echo when you leave the cave.
- Fixed weird cave ceiling lighting
- Reduced Time to cap H by 1 second
- 50 tickets added to VC
- Switched distant rock objects to low level of detail to preserve preformance.
- Set a max draw distance on object groups which will result in slightly higher framerates on all PCs.
- Easter egg added

更新于:2018 年 4 月 15 日 上午 12:51

更新于:2018 年 4 月 12 日 下午 3:38

更新于:2018 年 4 月 11 日 下午 11:26

更新于:2018 年 3 月 26 日 下午 4:31