Garry's Mod
Destroyer SNPC[Terraria]
กำลังแสดง 11-19 จาก 19 รายการ
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อัปเดต: 2 ต.ค. 2017 @ 9: 10am

-Increased projectile speed.

อัปเดต: 1 ต.ค. 2017 @ 10: 57am

-Motion blur on probes now look like need.

อัปเดต: 27 ก.ย. 2017 @ 8: 07am

-Fixed names.
-NPC's now can attack worm head.

อัปเดต: 26 ก.ย. 2017 @ 9: 03am

-Small movement changes.
-Changed segment rotating system. Now it's look more smoothed.

อัปเดต: 25 ก.ย. 2017 @ 7: 25am

-New feature: now Destroyer can jump to you on maps like gm_flatgrass if distance between down map limit and ground enough good. Tested on gm_flatgrass.
-Fixed Lua errors.
-Laser now look better.
-Destroyer now can disappear only if you leave map limits and he chase you / his segment or him was removed / no alive enemies nearby.

อัปเดต: 23 ก.ย. 2017 @ 12: 12pm

-Some changes to work normally with Eater of worlds.
-Little optimized particle code.
-Some mistakes in code fixed.

อัปเดต: 22 ก.ย. 2017 @ 12: 26pm

-Fixed some mistakes in code.
-Probe "trail" changed to more like Terraria looking.
-Probe spawn now look better.
-Destroyer now don't stuck in NPC's.
-Destroyer now play dig sound when near you (not tested in multiplayer).
-Damage sound will be played when someone touch probes or Destroyer .

อัปเดต: 19 ก.ย. 2017 @ 11: 16am

-Fixed speed.

อัปเดต: 19 ก.ย. 2017 @ 10: 33am