Garry's Mod

Garry's Mod

Destroyer SNPC[Terraria]
A apresentar 11-19 de 19 entradas
< 1  >
Atualização: 2 out. 2017 às 9:10

-Increased projectile speed.

Atualização: 1 out. 2017 às 10:57

-Motion blur on probes now look like need.

Atualização: 27 set. 2017 às 8:07

-Fixed names.
-NPC's now can attack worm head.

Atualização: 26 set. 2017 às 9:03

-Small movement changes.
-Changed segment rotating system. Now it's look more smoothed.

Atualização: 25 set. 2017 às 7:25

-New feature: now Destroyer can jump to you on maps like gm_flatgrass if distance between down map limit and ground enough good. Tested on gm_flatgrass.
-Fixed Lua errors.
-Laser now look better.
-Destroyer now can disappear only if you leave map limits and he chase you / his segment or him was removed / no alive enemies nearby.

Atualização: 23 set. 2017 às 12:12

-Some changes to work normally with Eater of worlds.
-Little optimized particle code.
-Some mistakes in code fixed.

Atualização: 22 set. 2017 às 12:26

-Fixed some mistakes in code.
-Probe "trail" changed to more like Terraria looking.
-Probe spawn now look better.
-Destroyer now don't stuck in NPC's.
-Destroyer now play dig sound when near you (not tested in multiplayer).
-Damage sound will be played when someone touch probes or Destroyer .

Atualização: 19 set. 2017 às 11:16

-Fixed speed.

Atualização: 19 set. 2017 às 10:33