Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Southeast Asia [RF+GS+NFP+LP]
Se afișează 1-10 din 14 intrări
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Actualizare: 28 mart. 2021 @ 6:24

1. Remove legacy logic from Outback Tycoon scenario. (It was messing with river floodplains in GS)

Actualizare: 28 dec. 2020 @ 7:54

Pirates scenario compatibility.

Actualizare: 27 dec. 2020 @ 22:03

1. GS Climate System support (notably river flooding).
2. Revised jungle generation logic to make maps consitent between GS and base game.

Actualizare: 19 febr. 2018 @ 5:43

Fix reef gen. for R&F. Add more reef.

Actualizare: 14 febr. 2018 @ 5:11

1. Copy start settings from Archipelago map script in R&F.
2. Hookup Start advanced map setting.

Actualizare: 8 febr. 2018 @ 15:31

1. Add support for R&F.
2. Hookup advanced options World Age and Rainfall.

Actualizare: 17 oct. 2017 @ 15:52

Code tidy up to allow for more natural wonders.

Actualizare: 17 oct. 2017 @ 15:33

Allow coastal mountains.

Actualizare: 28 sept. 2017 @ 12:16

Place lakes before rivers to allow them to be sources of rivers

Actualizare: 19 sept. 2017 @ 18:18

Fixed trivial bug. Virtually no impact.