Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Southeast Asia [RF+GS+NFP+LP]
Viser 1-10 af 14 forekomster
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Opdatering: 28. mar. 2021 kl. 6:24

1. Remove legacy logic from Outback Tycoon scenario. (It was messing with river floodplains in GS)

Opdatering: 28. dec. 2020 kl. 7:54

Pirates scenario compatibility.

Opdatering: 27. dec. 2020 kl. 22:03

1. GS Climate System support (notably river flooding).
2. Revised jungle generation logic to make maps consitent between GS and base game.

Opdatering: 19. feb. 2018 kl. 5:43

Fix reef gen. for R&F. Add more reef.

Opdatering: 14. feb. 2018 kl. 5:11

1. Copy start settings from Archipelago map script in R&F.
2. Hookup Start advanced map setting.

Opdatering: 8. feb. 2018 kl. 15:31

1. Add support for R&F.
2. Hookup advanced options World Age and Rainfall.

Opdatering: 17. okt. 2017 kl. 15:52

Code tidy up to allow for more natural wonders.

Opdatering: 17. okt. 2017 kl. 15:33

Allow coastal mountains.

Opdatering: 28. sep. 2017 kl. 12:16

Place lakes before rivers to allow them to be sources of rivers

Opdatering: 19. sep. 2017 kl. 18:18

Fixed trivial bug. Virtually no impact.