Stellaris
Ethics and Civics Classic (Machine Spirit Update)
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Actualizare: 23 oct. 2022 @ 8:23

Mod Version 3.5.3.3
-Fixed ethics symbol looking as though they were not selected even though they were

Actualizare: 22 oct. 2022 @ 22:17

Mod Version 3.5.3.2
-Minor updates to align with 3.5.3, e.g. ethics
-Major overhaul of file names to make the better more compatible - only a few vanilla files are overwritten now
-Made sure Agrarian Idyll civic adds a building slot for every 4 food districts
-Fixed errors in civic files where the new toxid origin was marked as a civic.

Actualizare: 13 oct. 2022 @ 22:58

Mod Version 3.5.3.1
-Minor updates to align with 3.5.3
-Overhauled Civics so toxoid related civics can not be chosen with the green ethics + further checks with other civics.

Actualizare: 1 oct. 2022 @ 22:32

Mod version 3.5.2.1

First full release for 3.5 :-)

Actualizare: 6 sept. 2022 @ 6:56

Mod updated to version 3.4.5.3
-Fixed bugs in building resources
-Xenophobe/Fanatic Xenophobe Home territory fire rate multiplier lowered (from 0,2 to 0,1 and 0,5 to 0,2, respectively)
-Tweaks to Faction demands

Actualizare: 6 aug. 2022 @ 21:42

Mod to version 3.4.5.2

-Updated job triggers to new Stellaris standards

Actualizare: 2 aug. 2022 @ 6:56

Updated to mod version 3.4.5.1
-Fix for major country names
-Primitives no longer use E&CC introduced governments

Actualizare: 27 iun. 2022 @ 7:21

version 3.4.4.2
-Fixed Pop Faction names
-Fixed a couple of ill-placed "exists = owner" clauses in specialists and worker job files

Actualizare: 22 iun. 2022 @ 13:24

version 3.4.4.1
-General update to Stellaris 3.4.4 version with the following touched:
-Districts
-Economic Categories
-Origins
-Civics
-Personalities
-Pop Factions
-Pop Jobs
-Scripted Triggers
-Solar System initializers
-Fix for faction names not showing up correctly

Actualizare: 11 iun. 2022 @ 1:35

Update to mod version 3.4.3.4
Fix for vassal crash
Fix for Some Primitive civilizations spawning without names
Fix for Some Empire names not showing correctly
Fix for E&CC exclusive factions spawning without names (hopefully)
Fix for missing unity bonus from Diplomatic Networking tradition
Fix for Fallen empiresspecies/country creation
Fix for Agricultural Subsidies Policy
Fix for Mining Subsidies Policy
Fix for some event countries, e.g. caravaneers, spawning without ethics/civics
Living standards now aligned with 3.4.3, incl. pop upkeep (please look out for bugs and balance problems)
Minor fixes for Species Controls
Personalities now aligned with 3.4.3