Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Näytetään 181–190 / 879
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Päivitys: 23.10.2022 klo 8.23

Mod Version 3.5.3.3
-Fixed ethics symbol looking as though they were not selected even though they were

Päivitys: 22.10.2022 klo 22.17

Mod Version 3.5.3.2
-Minor updates to align with 3.5.3, e.g. ethics
-Major overhaul of file names to make the better more compatible - only a few vanilla files are overwritten now
-Made sure Agrarian Idyll civic adds a building slot for every 4 food districts
-Fixed errors in civic files where the new toxid origin was marked as a civic.

Päivitys: 13.10.2022 klo 22.58

Mod Version 3.5.3.1
-Minor updates to align with 3.5.3
-Overhauled Civics so toxoid related civics can not be chosen with the green ethics + further checks with other civics.

Päivitys: 1.10.2022 klo 22.32

Mod version 3.5.2.1

First full release for 3.5 :-)

Päivitys: 6.9.2022 klo 6.56

Mod updated to version 3.4.5.3
-Fixed bugs in building resources
-Xenophobe/Fanatic Xenophobe Home territory fire rate multiplier lowered (from 0,2 to 0,1 and 0,5 to 0,2, respectively)
-Tweaks to Faction demands

Päivitys: 6.8.2022 klo 21.42

Mod to version 3.4.5.2

-Updated job triggers to new Stellaris standards

Päivitys: 2.8.2022 klo 6.56

Updated to mod version 3.4.5.1
-Fix for major country names
-Primitives no longer use E&CC introduced governments

Päivitys: 27.6.2022 klo 7.21

version 3.4.4.2
-Fixed Pop Faction names
-Fixed a couple of ill-placed "exists = owner" clauses in specialists and worker job files

Päivitys: 22.6.2022 klo 13.24

version 3.4.4.1
-General update to Stellaris 3.4.4 version with the following touched:
-Districts
-Economic Categories
-Origins
-Civics
-Personalities
-Pop Factions
-Pop Jobs
-Scripted Triggers
-Solar System initializers
-Fix for faction names not showing up correctly

Päivitys: 11.6.2022 klo 1.35

Update to mod version 3.4.3.4
Fix for vassal crash
Fix for Some Primitive civilizations spawning without names
Fix for Some Empire names not showing correctly
Fix for E&CC exclusive factions spawning without names (hopefully)
Fix for missing unity bonus from Diplomatic Networking tradition
Fix for Fallen empiresspecies/country creation
Fix for Agricultural Subsidies Policy
Fix for Mining Subsidies Policy
Fix for some event countries, e.g. caravaneers, spawning without ethics/civics
Living standards now aligned with 3.4.3, incl. pop upkeep (please look out for bugs and balance problems)
Minor fixes for Species Controls
Personalities now aligned with 3.4.3