Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
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Update: 11. Okt. um 0:47

Many Bug Fixes!!

Machine Spirit + Shroud Forged Compatibility

Techno Priest Job Fixes

Bio-Trophy overhaul, Machine Spirit Empires can now choose which species are bio-trophies or full citizens.
- Bio-Trophies can now work specialist jobs + Techno Priest
- Jobs should work as intended now

Two Prescripted Empires have been updated
- One is Machine Spirit + Shroud Forged
- One is Machine Cult + Cybernetic Creed

Update: 9. Okt. um 18:57

Individualist Machines can now be Machine Spirit OR Machine Cult civics

Under One Rule Imperial Authority Fix

Update: 5. Okt. um 0:10

Hotfix for Corrupt Healthcare Workerr fix per Crime Pop

Update: 4. Okt. um 23:24

Pharma State + Crime Branch:
- Now produces Corrupt Healthcare Workers
- Produces crime alongside beneficial bonuses
- If Criminal Underground forms HIGH chance for Substance Abuse event chain
- Operational Headquaters now provides 100 Corrupt Medical Workers per 50% of Planet Crime


Idea was to give criminal branches an immersive & fun synergy when using Pharma State

Update: 4. Okt. um 1:31

Machine Spirit Update!
- Can now modify organics into Cyborgs (special civic-trait)
- Cyborg Cultists can work specialist jobs (usually priests)

Machine Cult (Organic variant)
- Starting robot population now has latent psionics

Update: 30. Sep. um 20:10

Hotfixes for Authority

Hotfix for Individualist Machine Spirit (They have bio-trophy citizenship policy)

Update: 29. Sep. um 20:44

Update: 29. Sep. um 19:09

Machine Spirit Civic Update:
- Now requires being a Spiritualist Gestalt
- Now has secondary organic (optional cyborg) species
- Organics are less powerful bio-trophies (compared to Rogue Servitors)
- Techno Priests can only be filled by organic pops

Update: 28. Sep. um 15:19

More hotfixes by Steampnk42

Update: 26. Sep. um 14:30

SteamPnk42 pushed another hotfix for Authorities