Stellaris
Ethics and Civics Classic (Machine Spirit Update)
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Mis à jour le : 19 oct. à 17h49

Citizenship / job hotfix

Mis à jour le : 18 oct. à 22h17

Descriptor fix

Mis à jour le : 18 oct. à 22h10

Individualist Machine Spirit Bio-Trophy Fix

Mis à jour le : 11 oct. à 0h47

Many Bug Fixes!!

Machine Spirit + Shroud Forged Compatibility

Techno Priest Job Fixes

Bio-Trophy overhaul, Machine Spirit Empires can now choose which species are bio-trophies or full citizens.
- Bio-Trophies can now work specialist jobs + Techno Priest
- Jobs should work as intended now

Two Prescripted Empires have been updated
- One is Machine Spirit + Shroud Forged
- One is Machine Cult + Cybernetic Creed

Mis à jour le : 9 oct. à 18h57

Individualist Machines can now be Machine Spirit OR Machine Cult civics

Under One Rule Imperial Authority Fix

Mis à jour le : 5 oct. à 0h10

Hotfix for Corrupt Healthcare Workerr fix per Crime Pop

Mis à jour le : 4 oct. à 23h24

Pharma State + Crime Branch:
- Now produces Corrupt Healthcare Workers
- Produces crime alongside beneficial bonuses
- If Criminal Underground forms HIGH chance for Substance Abuse event chain
- Operational Headquaters now provides 100 Corrupt Medical Workers per 50% of Planet Crime


Idea was to give criminal branches an immersive & fun synergy when using Pharma State

Mis à jour le : 4 oct. à 1h31

Machine Spirit Update!
- Can now modify organics into Cyborgs (special civic-trait)
- Cyborg Cultists can work specialist jobs (usually priests)

Machine Cult (Organic variant)
- Starting robot population now has latent psionics

Mis à jour le : 30 sept. à 20h10

Hotfixes for Authority

Hotfix for Individualist Machine Spirit (They have bio-trophy citizenship policy)

Mis à jour le : 29 sept. à 20h44