Garry's Mod

Garry's Mod

Overrun
Affichage des entrées 1-10 sur 10
Mis à jour le : 26 juin 2020 à 13h55

- Updated the exterior section of the map by re-texturing and re-positioning some buildings and adding new ones.
- Added color correction and adjusted tonemapping. The exterior section no longer looks horrific.
- Added better screenshots

Mis à jour le : 26 juin 2020 à 13h15

None Provided

Mis à jour le : 25 janv. 2019 à 8h15

- Introduced a checkpoint system so that dying doesn't force the player to restart the level or spawn their own weapons using the spawn menu
- Minor improvements to some weird shadows and water effects
- Fixed a long-standing bug where the gunship would not function as intended during the battle sequence, instead staying in a single position throughout the entire thing.
- Updated the screenshots with higher quality ones
- Added a preview video

Mis à jour le : 30 oct. 2017 à 14h57

- Improvements to lighting and scenery

Mis à jour le : 27 aout 2017 à 14h59

- Significantly improved lighting in the windowed corridor
- Improved fences and bridge lighting at the outside area for a better vista
- Created new smoother arches for the hospital's indoor areas
- Changed the location of the pistol, due to most players not being able to find it
- Fixed a bug that allowed some NPCs to spawn too early and break the map

Mis à jour le : 27 aout 2017 à 13h48

None Provided

Mis à jour le : 27 aout 2017 à 10h48

None Provided

Mis à jour le : 27 aout 2017 à 10h31

None Provided

Mis à jour le : 27 aout 2017 à 7h17

None Provided

Mis à jour le : 27 juil. 2017 à 15h26