Garry's Mod
Overrun
Показване на 1 — 10 от 10 постъпления
Обновление: 26 юни 2020 в 13:55

- Updated the exterior section of the map by re-texturing and re-positioning some buildings and adding new ones.
- Added color correction and adjusted tonemapping. The exterior section no longer looks horrific.
- Added better screenshots

Обновление: 26 юни 2020 в 13:15

None Provided

Обновление: 25 ян. 2019 в 8:15

- Introduced a checkpoint system so that dying doesn't force the player to restart the level or spawn their own weapons using the spawn menu
- Minor improvements to some weird shadows and water effects
- Fixed a long-standing bug where the gunship would not function as intended during the battle sequence, instead staying in a single position throughout the entire thing.
- Updated the screenshots with higher quality ones
- Added a preview video

Обновление: 30 окт. 2017 в 14:57

- Improvements to lighting and scenery

Обновление: 27 авг. 2017 в 14:59

- Significantly improved lighting in the windowed corridor
- Improved fences and bridge lighting at the outside area for a better vista
- Created new smoother arches for the hospital's indoor areas
- Changed the location of the pistol, due to most players not being able to find it
- Fixed a bug that allowed some NPCs to spawn too early and break the map

Обновление: 27 авг. 2017 в 13:48

None Provided

Обновление: 27 авг. 2017 в 10:48

None Provided

Обновление: 27 авг. 2017 в 10:31

None Provided

Обновление: 27 авг. 2017 в 7:17

None Provided

Обновление: 27 юли 2017 в 15:26