Garry's Mod

Garry's Mod

Spooky Skull
32 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 22 Ağu 2017 @ 18:17

Fixed ALL leaks. I mean ALL of them. Any you find now are caused by you using noclip or other forms of getting out of the map.

Güncelleme: 21 Ağu 2017 @ 5:25

Removed Useless info_nodes (Didn't work), added better skybox boundaries, changed the skybox's look & lighting

Güncelleme: 2 Ağu 2017 @ 8:45

Did absolutely nothing.

Güncelleme: 1 Ağu 2017 @ 15:12

Changed one of the secret room's textures to match the location it's in, added new way to get to the Building area, and changed screenshots ONCE AGAIN.

Güncelleme: 1 Ağu 2017 @ 14:18

Added Sun into the map again (makes the map look better), added new area for building in one of the secret rooms, changed texture of the secret room that contains the building area.

Güncelleme: 1 Ağu 2017 @ 7:27

Added another secret room. It contains a button that teleports you to a secret area you can't get to (unless you noclip).

Güncelleme: 31 Tem 2017 @ 15:18

Added light switch in one of the secret rooms. Now you can turn lights on/off if you don't like the spook! (Off by default)

Güncelleme: 31 Tem 2017 @ 12:08

Added new vent-like area near arena room & main room. Removed all env_cubemaps in the map as they didn't seem to work and just took up more space on the map.

Güncelleme: 31 Tem 2017 @ 9:54

Cubemaps seem to be not working. Cubemaps aren't in the map anymore, so mat_specular 0 is needed until I can find a fix.

Güncelleme: 31 Tem 2017 @ 9:45

Added cubemaps. Should fix reflection issues and mat_specular 0 is no longer needed. However, if a problem does occur, try buildcubemaps in the console.