Garry's Mod
Spooky Skull
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更新:2017年8月22日 @ 18時17分

Fixed ALL leaks. I mean ALL of them. Any you find now are caused by you using noclip or other forms of getting out of the map.

更新:2017年8月21日 @ 5時25分

Removed Useless info_nodes (Didn't work), added better skybox boundaries, changed the skybox's look & lighting

更新:2017年8月2日 @ 8時45分

Did absolutely nothing.

更新:2017年8月1日 @ 15時12分

Changed one of the secret room's textures to match the location it's in, added new way to get to the Building area, and changed screenshots ONCE AGAIN.

更新:2017年8月1日 @ 14時18分

Added Sun into the map again (makes the map look better), added new area for building in one of the secret rooms, changed texture of the secret room that contains the building area.

更新:2017年8月1日 @ 7時27分

Added another secret room. It contains a button that teleports you to a secret area you can't get to (unless you noclip).

更新:2017年7月31日 @ 15時18分

Added light switch in one of the secret rooms. Now you can turn lights on/off if you don't like the spook! (Off by default)

更新:2017年7月31日 @ 12時08分

Added new vent-like area near arena room & main room. Removed all env_cubemaps in the map as they didn't seem to work and just took up more space on the map.

更新:2017年7月31日 @ 9時54分

Cubemaps seem to be not working. Cubemaps aren't in the map anymore, so mat_specular 0 is needed until I can find a fix.

更新:2017年7月31日 @ 9時45分

Added cubemaps. Should fix reflection issues and mat_specular 0 is no longer needed. However, if a problem does occur, try buildcubemaps in the console.