Stellaris

Stellaris

Expanded Stellaris Ascension Perks
正在显示第 71 - 80 项,共 105 项条目
< 1 ... 6  7  8  9  10  11 >
更新于:2018 年 12 月 27 日 下午 3:10

Large number of fixes to accommodate for 2.2 changes. Several perks temporarily made unavailable due to lack of 2.2 compatibility.

更新于:2018 年 12 月 21 日 下午 2:58

Initial Upload

更新于:2018 年 7 月 12 日 上午 11:03

Update: Minor bugfixes.

更新于:2018 年 6 月 30 日 上午 5:19

Updated to make the mod compatible with new if/else logic.

更新于:2018 年 6 月 30 日 上午 3:45

- Updated compatibility with CGM.

更新于:2018 年 5 月 24 日 下午 2:16

Initial Upload

更新于:2018 年 5 月 6 日 上午 9:41

- Compatibility with Core Game Mechanics added (thanks to the creators of that mod for fixing it).

更新于:2018 年 4 月 21 日 上午 3:09

- Behemoths of War prerequisite tech updated.
- Updated Master Builders according to 2.0.3.

更新于:2018 年 4 月 9 日 下午 12:49

- Updated with Ascension Perk changes in 2.0.2.
- An event on game starts now sets a global "expanded_stellaris_ascension_perks_mod_in_use" flag which can be used to detect that the mod is active.

更新于:2018 年 2 月 28 日 下午 3:48

Uploaded a "Quick Fix" for 2.0
- The mod should be mostly playable in 2.0, but there are probably issues left.
- Some perks have been disabled, awaiting proper integration into 2.0.
- I plan to improve this mod further for 2.0, including planning a major overhaul some time in the far future.
- Right now I cannot say much about the time plan. Will start fixing bugs as they are reported, as well as continuing to improve the integration into 2.0.
- My main modding focus is polishing the tradition mod for 2.0, this mod will probably require more work to bring it up to the standard that I am hoping to achieve.