Garry's Mod
Fire Extinguisher
Mostrando 1-10 de 15 aportaciones
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Actualización: 1 MAR 2021 a las 6:59

Actually fixed?

Actualización: 15 FEB 2021 a las 17:13

* Fixed ammo display for normal Extinguisher not showing up

Actualización: 18 DIC 2019 a las 7:34

None Provided

Actualización: 24 MAR 2019 a las 5:59

* Fixed sound looping after the weapon was dropped
* Fixed dropping and picking the weapon up giving you ammo unintentionally
* Fixed ammo regen resetting ammo if it is above the set maximum

Actualización: 8 OCT 2018 a las 10:24

Added ExtinguisherDoExtinguish hook. If you want to override the default extinguishing action, or do something custom when something gets extinguished by this mod, use this hook:

hook.Add( "ExtinguisherDoExtinguish", "", function( prop ) print( prop ) -- The prop that is being extinguished, can be any entity return true -- true to prevent default action. Other values or no return will mean do default action. end )

Actualización: 30 SEP 2018 a las 9:45

Added admin only infinite Fire Extinguisher

Actualización: 24 ENE 2015 a las 3:25

Fixed a Lua error that happened when you ran out of ammo.

Actualización: 12 JUL 2014 a las 11:52

Actualización: 1 ABR 2014 a las 4:11

Actualización: 4 ENE 2014 a las 15:46

* Added selection icon
* Improved world model
* Improved view model, made compatible with View Model Hands
* Added ammo
* Ammo regenerates up to 1000 underwater.
* Removed secondary attack
* A lot of optimizations ( Effect fix, the thing fires slower, multiplayer prediction fixes )
* Reanimated, added idle animations and firing animations.