Garry's Mod
Fire Extinguisher
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Aggiornamento: 1 mar 2021, 6:59

Actually fixed?

Aggiornamento: 15 feb 2021, 17:13

* Fixed ammo display for normal Extinguisher not showing up

Aggiornamento: 18 dic 2019, 7:34

None Provided

Aggiornamento: 24 mar 2019, 5:59

* Fixed sound looping after the weapon was dropped
* Fixed dropping and picking the weapon up giving you ammo unintentionally
* Fixed ammo regen resetting ammo if it is above the set maximum

Aggiornamento: 8 ott 2018, 10:24

Added ExtinguisherDoExtinguish hook. If you want to override the default extinguishing action, or do something custom when something gets extinguished by this mod, use this hook:

hook.Add( "ExtinguisherDoExtinguish", "", function( prop ) print( prop ) -- The prop that is being extinguished, can be any entity return true -- true to prevent default action. Other values or no return will mean do default action. end )

Aggiornamento: 30 set 2018, 9:45

Added admin only infinite Fire Extinguisher

Aggiornamento: 24 gen 2015, 3:25

Fixed a Lua error that happened when you ran out of ammo.

Aggiornamento: 12 lug 2014, 11:52

Aggiornamento: 1 apr 2014, 4:11

Aggiornamento: 4 gen 2014, 15:46

* Added selection icon
* Improved world model
* Improved view model, made compatible with View Model Hands
* Added ammo
* Ammo regenerates up to 1000 underwater.
* Removed secondary attack
* A lot of optimizations ( Effect fix, the thing fires slower, multiplayer prediction fixes )
* Reanimated, added idle animations and firing animations.