Garry's Mod
Fire Extinguisher
Se afișează 1-10 din 15 intrări
< 1  2 >
Actualizare: 1 mart. 2021 @ 6:59

Actually fixed?

Actualizare: 15 febr. 2021 @ 17:13

* Fixed ammo display for normal Extinguisher not showing up

Actualizare: 18 dec. 2019 @ 7:34

None Provided

Actualizare: 24 mart. 2019 @ 5:59

* Fixed sound looping after the weapon was dropped
* Fixed dropping and picking the weapon up giving you ammo unintentionally
* Fixed ammo regen resetting ammo if it is above the set maximum

Actualizare: 8 oct. 2018 @ 10:24

Added ExtinguisherDoExtinguish hook. If you want to override the default extinguishing action, or do something custom when something gets extinguished by this mod, use this hook:

hook.Add( "ExtinguisherDoExtinguish", "", function( prop ) print( prop ) -- The prop that is being extinguished, can be any entity return true -- true to prevent default action. Other values or no return will mean do default action. end )

Actualizare: 30 sept. 2018 @ 9:45

Added admin only infinite Fire Extinguisher

Actualizare: 24 ian. 2015 @ 3:25

Fixed a Lua error that happened when you ran out of ammo.

Actualizare: 12 iul. 2014 @ 11:52

Actualizare: 1 apr. 2014 @ 4:11

Actualizare: 4 ian. 2014 @ 15:46

* Added selection icon
* Improved world model
* Improved view model, made compatible with View Model Hands
* Added ammo
* Ammo regenerates up to 1000 underwater.
* Removed secondary attack
* A lot of optimizations ( Effect fix, the thing fires slower, multiplayer prediction fixes )
* Reanimated, added idle animations and firing animations.