Garry's Mod
Lua Rollercoasters
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Aggiornamento: 20 gen 2013, 22:04

EVEN MORE ERROR CHECKING

Aggiornamento: 20 gen 2013, 19:43

More fixes

Aggiornamento: 19 gen 2013, 19:28

Fixed a shitload of errors

Aggiornamento: 23 dic 2012, 20:55

Fixed some silly errors
Fixed spawning of saved coasters
Clamped maxspeed parameter
Homestations take precedent over maxspeed

Aggiornamento: 9 nov 2012, 23:49

-Physics mesh should be static
-New method for track previews
-Clicking on a track with the settings tab type invalidates it
-Greatly optimized nodes and stuff

Aggiornamento: 7 nov 2012, 18:19

-Fixed cart collision
-Fixed tool HUD
-Physics mesh resizes with different tracktypes

Aggiornamento: 5 nov 2012, 16:00

FIX FOR SHOUDLCOLIDE

Aggiornamento: 5 nov 2012, 15:58

TEMPORARY fix from garry's shoudlodcli calkdasd

Aggiornamento: 1 nov 2012, 21:11

Fixed UI stuff

Aggiornamento: 30 ott 2012, 19:09

-Angle/multiplier at a point on a track should be more accurate
-Updated wooden track type