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I'll see what I can do about making it a player model. I'm still learning the ropes and I'm kinda picky about how flexible the ragdolls are, so they will more than likely end up like the regular citizen ragdoll/regular valve skeleton.
I do not own any of the stuff I port, so I do not mind if people do stuff with it. All I ask is that I get notified.
In order to make this a playermodel you will need to rig it to the valvebiped skeleton. I would advise scaling the valvebiped to the size of the unreal skeleton first, and then copying the weights over.