Starbound

Starbound

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Capturable vanilla critters
   
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2017 年 5 月 1 日 下午 7:01
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Capturable vanilla critters

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120 件物品
描述
Makes all vanilla critters capturable via capture pods, and Punchy too.

They all keep their "vanilla" behavior, so that implies birb will just stand there, fly away when you approaches, and die offscreen. Literally die, you'll have to use a pet healing station to revive them.

Critters will be capturable even with Immortal critters, they'll still have their tons of HP once captured


Probably won't crash if you go with it on a server / on a friend's game without the mod, but you probably won't be able to capture critters there. If you're hosting, they will probably be able to even if they don't have the mod




Requested here
12 条留言
Tymon 2017 年 8 月 9 日 下午 12:11 
This is how it used to be. Until they introduced the relocator... Which honestly sucks. Because when you relocate them they are killable. one accidental swing and that rare critter you just caught is dead. With capture pods, if you tether them they aren't killable by accident
Rambler 2017 年 6 月 13 日 下午 1:33 
Now I can take those small glowy things with me EVERYWHERE. Thank you.
Yeebis 2017 年 6 月 10 日 下午 6:53 
Yep, because bunnies are indescribable horrors. :cluck:
HighTierMortal 2017 年 5 月 4 日 上午 11:11 
Thank you so much!
🐱  [作者] 2017 年 5 月 2 日 下午 7:54 
@Doctor Cookie: Good job :Neko:
@ConfusingDalek: http://starbounder.org/Commander_Trousers dyed gray
Lyra 2017 年 5 月 2 日 下午 1:50 
What pants are those?
🐱  [作者] 2017 年 5 月 2 日 上午 4:30 
Yes, they'll act like any other pet. That includes putting them on tethers, giving them collars, them dying and being healed on a healing station, etc :Neko:
Vbgvbg113 2017 年 5 月 2 日 上午 4:17 
Is captured critter reviveable? Once it dies can you use the pet healing station on it?
GlitchFling108 2017 年 5 月 1 日 下午 11:44 
-Caputred Bunny:
"Some indescribable horror"
logic
🐱  [作者] 2017 年 5 月 1 日 下午 8:19 
Good luck trying to capture that one, took me way too many tries :YelaxotCat: