Europa Universalis IV

Europa Universalis IV

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Trade Goods Development
   
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5.020 MB
2017 年 4 月 19 日 上午 11:36
2018 年 5 月 20 日 上午 1:45
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Trade Goods Development

描述
*** Mod is not currently being worked on, anyone is free to continue developing and publishing their versions of the mod, or incorporate this mod or parts of it into other mods ***



Updated to 1.25, changelog lists all changes.

Based on the trade goods development system in the Shattered Europa mod.

This mod adds 20 new trade goods, as well as modifies some of the existing trade goods in the base game.
The main feature of the mod is the addition of the ability to change the trade good of a province (assuming the various requirements for doing so are met, usually a certain technology level.)
The incentive behind developing new trade goods is twofold - for the local bonuses/income, and for the strategic bonus (trading-in bonus.)
The trading-in bonuses for the new trade goods are powerful enough to incentivize most nations to try to develop them, which brings about the addition of an entirely new level of gameplay.
An example of the above is the bonus for trading in Rum, which is 10% Naval Morale. Rum can only be developed from sugar in the Caribbean, so all seafaring nations are encouraged to compete over land in the Caribbean, should they want the bonus.





85 条留言
Jill Stingray 2021 年 8 月 2 日 下午 12:04 
Absolutely Based Mod.
Kant 2019 年 6 月 9 日 下午 1:28 
Your mod was so cool. Good job bro.
Tegu 2019 年 4 月 30 日 下午 8:35 
updateeee
hdtomo 2019 年 3 月 24 日 上午 2:52 
oh man just update its amazing
PsychoSeeker 2018 年 12 月 22 日 上午 12:31 
man i would love for this to be updated it was one of the only mods i used in EU4
Marinho 2018 年 12 月 21 日 下午 2:10 
Hey just letting you know that I'm gonna use some of your goods in my mod ^^
ehtoft 2018 年 11 月 7 日 下午 2:23 
Ruben.. any news.. please let me know and of course if I can help/assist.
ehtoft 2018 年 11 月 1 日 下午 12:30 
Sorry to bother you, but can not find it on the main building page...
Ruben 2018 年 11 月 1 日 上午 11:06 
check your main building page, haven't checked that yet, the crash however is causes becuase dahrma added the harbor/market system and they have not updated the mod yet to include that and as they stated they have stopped using it.

Other people have asked me to continue development on this mod waiting for approval from the devs
ehtoft 2018 年 10 月 31 日 上午 8:03 
Ruben... sound very nice, however where is the trade goods development and mining operation access... can not find it... thought you should build the building to get access however do not have that options..