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Should I modify the spell to include other effects with a lower activation rate or should I raise it to 100% and let it the way it is now?
"Acting Normal" is suppose to be a "spell" to erase a random active debuff, try using it when you get one of those :) (Yes, it sounds like a passive skill but since I could not make it work like that, now it is an active skill, like if he seems something is wrong and then starts acting normal [when you apply the spell])
I am toying with adding some monsters and as DESU suggested, better flavor text.
Quick question/bug and 1 typo: For the "Acting Normally" skill, is there supposed to be a visible buff? I'm guessing not, but if there is its missing, just double-checking though. The typo I found is for the 2nd skill, in the description of the ability "feeble" is spelled wrong.
Looking forward to seeing what the higher levels of abilities do when I level them : )