Invisible, Inc.

Invisible, Inc.

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Flavorful Agents 6 - UNSUPPORTED
   
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667.892 KB
2017 年 3 月 17 日 上午 8:41
2020 年 9 月 5 日 上午 4:02
24 项改动说明 ( 查看 )

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Flavorful Agents 6 - UNSUPPORTED

描述
--- this mod has a lot of issues that I don't have time to fix right now, sorry

REQUIRES SIM CONSTRUCTOR

Cyberboy has kindly helped with a lot of error fixing and code cleanup

INSTALLATION
1) Subscribe
2) Open InvisInc, go to Options, Gameplay, refresh mods
3) Restart InvisibleInc
4) Recommended: Find Steam\steamapps\common\InvisibleInc\mods, create a new folder, and move any other mods into it.

What's changed

<Latest>
Monster's aug now allows remote access of nanofabs, leaving the item there for collection. This is now the only way to apply his discount.
(update: can now be used without owning or seeing the nanofab)

Xu: textfix on augment

Draco: Neural scan is now an attack action, but can be used unlimited times on a target.
update: now compatible with funclib

NEW REWORK

Xu: The genius engineer Xu's new MicroNanofab augment allows him to create a range of powerful, single-use gadgets at a moment's notice, and can even recycle old gadgets for parts.

Banks: Bank's impared vision has been buffed with an additional 'sense' range that lets her explore the map faster. She can also now throw items into the darkness, allowing her to attack enemies she can't even see.

Draco: Fixed an occasional game crash when he would load in before cameras. His code has also been optimised to prevent hanging when switching between agents.


<previous>
Rush, Draco, Sharp and Decker (major updates)
Internationalle, Prism, Central (minor updates)

All skills now have an ability tied to them, which unlocks at 2nd level.
Observe is now a skill ability, but captured cameras can also use it.
Equipping items takes AP, and throwing range has been reduced
Many agents have had major re-works, and should now feel very different from each other.

For a full overview, check the wiki:
http://invisible-mods.wikia.com/wiki/Flavorful_Agents

Please let me know your thoughts and feedback in the discussions sections!
热门讨论 查看全部(1)
18
2022 年 11 月 1 日 上午 10:59
Bug Reports
Puppetsquid
53 条留言
Hotklou 2022 年 9 月 3 日 上午 4:07 
I see. Yeah screw them lol.
Hekateras 2022 年 9 月 2 日 下午 10:32 
@Hotklou
That's because many wikis got deleted en-masse when Wikia made the migration/rebranding to Fandom. Screw them.
Hotklou 2020 年 9 月 14 日 上午 7:32 
The link to the wiki (http://invisible-mods.wikia.com/wiki/Flavorful_Agents) doesn't work currently - "Not a valid community"
Chá Caseiro 2020 年 7 月 13 日 上午 11:03 
Apparently, Shalem's archive version shows it has 1 smugglery 2, but he actually doesn't
PADDY 2019 年 8 月 5 日 下午 11:33 
It appears somebody on the invisible inc discord discovered (and fixed) a nasty bug in your mod, iirc, it has something to do with Prism
Mickey Surviving RNG 2018 年 10 月 24 日 上午 11:13 
i have a potentially stopud question, how do you actually throw items?
also what combination of compaign setup options should i have on to have basically no changes except the ability to throw items?
iisnothere 2018 年 9 月 30 日 下午 7:39 
Hey how well does this work with additional agents added to the game. Does it integrate neatly, or do the additions stick out like a sore thumb mechanically?
Colorado Dyes 2018 年 7 月 7 日 上午 12:25 
Omg, I love the animation for shalem :steamhappy:
Battlewaffles 2018 年 1 月 21 日 下午 7:13 
I really enjoy this mod and use it often, though the strict pacifism feels unbalanced with Internationale's revolutionary character. Maybe if it applied to lethal weapons only?
[Ghost182] 2018 年 1 月 14 日 下午 9:36 
Can we have a version(s) of this mod that doesn't change the core gameplay, but only changes individual character(s)?

And would it be possible to have individual mods for individual characters? I like the changes to File decker and international, but there some like Prism that I also liked as before.

Also, could I clarify if Banks' augment affects her vision in any way? If not, is it possible that the tooltip could be updated?

Thanks very much.