Take On Mars

Take On Mars

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Modified Reaction Stoichiometry
   
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Item Type: Modification
Dependencies: Standard
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6.300 MB
2016 年 12 月 31 日 下午 5:34
2017 年 1 月 6 日 下午 4:58
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Modified Reaction Stoichiometry

描述
I've changed the reaction stoichiometry on all reactions to reflect the diatomic nature of molecular Oxygen, Nitrogen, and Hydrogen. In practice this means those accumulate more slowly and take up less storage space. I've also added 3 new reactions that allow you to vent common components back into the Mars atmosphere so you can run reactions that do not accumulate molecular Oxygen from Mars Soil and Mars Rock, as well as prevent accumulation of Carbon Dioxide and Oxygen from Mars Atmosphere. Affects new scenarios only (existing saves are not affected).
4 条留言
INFIDEL 2021 年 6 月 27 日 下午 12:57 
@riot How would one pronounce stoichiometry correctly?
riotintheair  [作者] 2017 年 1 月 16 日 上午 10:26 
Also Hydrogen needs are halved as well, because it's a diatomic for those reactions too (so now you'd need 2 Hydrogen to make methane instead of 4). Also you can down load the mod and open it up and modify it to your heart's content - the game actually has a really easy method for putting reactions in that takes no scripting at all.
riotintheair  [作者] 2017 年 1 月 16 日 上午 9:56 
Accumulate more slowly isn't really the right words. It's not the rate that is slower, but each barrel of Iron Oxide or Allumninum Oxide (etc.) produces less O2 so O2 doesn't pile up as fast. This is less of an issue now that you can just discard O2 from a barrel but when I first made it storing O2 was a huge challenge.
INFIDEL 2017 年 1 月 16 日 上午 7:40 
I understand that Oxygen, Nitrogen, and Hydrogen exist naturally in a molecular state.

I'm unclear on what you mean by "...accumulate more slowly and take up less storage space." Does this simply mean that these resource types will accumulate by about half of the normal game's rate?

I suppose this may be more accurate than the vanilla version (I have little scientific knowledge to base a judgement from)... but I'm hesitant to go more realistic when hydrogen is so scarce to begin with. I would go with it if resource sectors weren't so frustrating: when Mars Soil/Mars Rock runs out in a sector after only a few hours of harvesting; I would be doing more dragging around collection equipment than before... which I already feel is more tedius than is necessary.

I'm in favor, but maybe tied with modded maps that scale up the resources.