Counter-Strike 2

Counter-Strike 2

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游戏模式: 经典, 死亡竞赛
标签: Map
文件大小
发表于
更新日期
16.778 MB
2016 年 12 月 29 日 上午 6:52
2017 年 1 月 9 日 上午 9:20
3 项改动说明 ( 查看 )
描述
GSG9 must stop the Terrorists from sabotaging the repair of an old German castle.

I'll keep updating this map in the following weeks to fix bugs, exploits and to improve gameplay and the visual quality of the map. All feedback is appreciated, so if you think
热门讨论 查看全部(1)
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2017 年 1 月 2 日 上午 11:28
Improvements to de_moss, gameplay-wise.
Jw.
11 条留言
Keus  [作者] 2017 年 2 月 11 日 上午 6:10 
@sixty it has lol
Muho pekka 2017 年 1 月 13 日 上午 7:40 
NIC3 M4P BR0 M8 G00D GUY !!!:steamhappy:
Zetrim 2017 年 1 月 8 日 下午 8:31 
i like the map but u should scale up the map.
mouthbreather 2017 年 1 月 8 日 上午 11:47 
nvm there is a ton of ways out xD
mouthbreather 2017 年 1 月 8 日 上午 11:45 
You can get out of the map by t-spawn by jumping on the the platform towards A
Keus  [作者] 2017 年 1 月 2 日 上午 8:40 
@sixtysevensevens Thanks for the feedback. Unfortunately I can't access my PC for a week or so, but once I can I'll look into the issues you mentioned. BTW screenshots of spots where you can get stuck would help a ton.
Jw. 2017 年 1 月 1 日 下午 10:02 
I just playtested the map with friends, and we got stuck on objects SO MUCH. If you could add clipping, thet would be phenomenal. Please move T Spawn back just a little bit. B Rushes were about a 70% success rate, so this may give CT's more time to set up at B. Also, please make a way to get to the wooden snipers nest on B site (remove the big wooden door blocking it, or add a ladder) because all other AWP/SSG spots on B were a little bit iffy, and usually resulted in death. I'm off to playtest again, and I'll be back with more feedback! Looking forward to seeing this in an operation down the road, because this map is definitley worthy.

... 2016 年 12 月 31 日 上午 6:28 
km8:steamsalty:
alation 2016 年 12 月 30 日 上午 10:31 
Is this a cobblestone remake?
Keus  [作者] 2016 年 12 月 30 日 上午 1:57 
@NoteSwift Thanks for the suggestions, and the reasoning why they should be added. If you have more feedback, I recommend leaving them to the csmapmakers subreddit (/r/csmapmakers), since I pay more attention to feedback given there.

Anyway, thanks for the feedback (again).