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I added a rule saying it should be loaded after. It might work before but since this mod is now patching something it should be loaded after.
Alright it's fixed. I'm not sure why it was happening even if my mod was loaded after. Some weirdness with how Rimworld does file loading and load order I guess.
ReGrowth 2 features beautiful and unique GREEN grassland biome. I really want to keep both mods.
The response and fix from ReGrowth 2 owner Helixien is taking too long, so I thought I'd try my luck with you and see if you have any solution.
All three of the grass types added with Odyssey including Night Grass have already been added.
I was thinking of testing that. Although I'm not sure if there would be any side effects of changing that on the vanilla grass. You really do not want to mess too much with some things on the original plants especially grass. Like increasing the lifespan would mean that grass doesn't die as quick which I'm pretty sure is partially to make room for other types of plants.
Personally I kind of want to change this mod from modifying the vanilla grass to the Growable Pasture Grass I added in my tweaks collection which is all around better. But...there's 35,000 subscribers who may prefer it how it is. I might end up re-releasing this mod with Pasture Grass as the main piece and all these other grasses as a mod setting. I'm pretty sure people only ever use this for animal grazing anyways.
Grass like all plants has a lifespan at the end of which it dies. This mod simply makes grass types plantable. If the game gave you that message I might need to look into silencing that.